| ROLE | Social Systems Lead |
| TEAM | 3 server engineers, 2 activity engineers, 3 UX designers, 3 activity engineers, 3 Technical UX Designers, 2 Visual designers, 2 UI engineers, 1 Investment designer, Community team, Player support team, legal, Platform team and external partners |
| TIMEFRAME | Q1 2023 -> Q1 2024 (beta & 1.0) -> Q1 2025 (retail support) |
| PLATFORM | PC, PlayStation, Xbox, Stadia |
| CONSTRAINTS | Must allow players to meaningfully group in to endgame activities, must be very fast to find a group |
| SCOPE | Led design, UX design, implementation, cross team coordination, and post launch iteration for the popular In-game matchmaking discovery system, Fireteam Finder. 315k concurrent / 2.7m unique users on Steam. |
| OUTCOME | Transformed the way players engaged with content, very high sentiment win for in-client implementation |